![]() ![]() The simple solution is to make this information conscious, and the simple method to do so is name it thus some of my favorite moments in SpyParty have been when an idea was given a name, and I could feel it move from my unconscious to conscious. On a personal level the ambiguity is also disturbing because it feels like my unconscious is hiding information from my conscious mind and hiding it from analysis. B is frustrating because during a cast by the time you’ve described the situation the moment is likely gone. Hash out a sentence or two describing that vague concept.Ī is frustrating because saying “you know what I mean” feels inherently lazy.Using nebulous and inconsistent terms to describe an unconscious set of associations instead of a single term because I know what I mean and you probably do, too.Eventually, consistently, inevitably, I’ll run into a barrier there’s not a quick word for what I want to say I’m left reaching for a certain… je ne sais patois.ĭuring casting, and even within my own mind, when I bump up against describing these common yet undefined situations, I’ll find myself either: As a result my unconscious SpyParty center has likewise shifted from conjuring personal strategies to attempts at categorizing observed play. During the last two years of interaction with the game I’ve approached the game more as an analyst/caster than a competitive player (where I’ve barely avoided relegation from SCL’s Platinum Division for two seasons) I’ve spent far more time describing SpyParty than playing it. ![]() ![]() Like many other players, there’s a piece of my brain that is slowly digesting thoughts about SpyParty nearly every day. ![]()
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